Murder for Kick(starter)

Last Saturday at midnight, my first ever Kickstarter Campaign ended, raising funds via pre-orders (and special rewards) for “Murder in the Mail: A Bloody Birthday”.

Mistakes were made.

One of my main mistakes was that, after looking at the Australia Post web site, I thought an A4 envelope thinner than 2cm would cost $1.

Turns out they cost $2.

Ouch.

Another was that I sent out my review copies too late. Only one actually arrived in time to get a review during the campaign (and that was mainly because I literally delivered it to her door here in Canberra). You can read that review here, and listen to her interview here.

Other review copies went elsewhere in Australia, to New Zealand, the US, and Canada. Last I’ve heard, NONE of them have been fully received yet. I do know that the first envelope took almost a month to reach Canada.

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(Review copies ready to get their postage on – John Scalzi is on top because his address is public.)

So, as I mentioned, the Kickstarter is over now.

I mentioned “Murder in the Mail” on a few forums when the Kickstarter began (int-fiction and choiceofgames.com, which I’m fond of), and there was a clear bump in US sales as a result, and a little bit of conversation in those forums.

But asking $40 for a thing that doesn’t technically exist yet is a lot! Even though this is dramatically cheaper than anything else similar.

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(That pic is review copies getting put together)

I also didn’t realise in my planning that Kickstarter’s maximum time for a campaign is 60 days. I’d been planning a three-month campaign (which included Melbourne Supanova, as well as giving the writing team more time to get certain bits and pieces done in time for those review copies). So that was… unhelpful.

I also named an extra-high amount because… oh, I can’t even remember properly. I need to sell around 100 copies to break even, but there are so many tiny expenses (seed envelopes, special pens, etc) that I would have to audit myself to figure out the actual cost (as opposed to the estimated cost).

That’s not quite true. I’ve been careful to record everything over about $2, and I do know how much I’ve spent. I’ve just ordered a bunch of stuff printed in batches of 100, so after that invoice comes in I’ll know what the actual total cost per 100 turned out to be (approximately; I bought larger quantities of some of the items because it was cheaper that way). Plus I know Kickstarter can take up to 10% (depending on… stuff I don’t understand enough to calculate) so I figured 100 x $40 = $4000; eh, let’s make it $5000. It all seemed so shiny and easy back then. NB: I don’t have to sell 100 copies during the Kickstarter to break even. Didn’t remember that at the time.

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(Louisette and I making up hand-written packets of sunflowers that we harvested from our own garden. If the reader plants them in late Spring/early Summer, I think they’ll actually grow.)

Ultimately (and very much saved by the loving support of extremely trusting parents and in-laws) the Kickstarter was a success.

I am VERY relieved, as you can imagine! Kickstarter has a rather exciting rule that if you’re not fully funded by the end of the campaign period, you get nothing. All the pledges already made simply vanish into thin air!

So that didn’t happen, but my parents & in-laws are unlikely to save the day so dramatically in future.

So…..

There WILL be a new story. This one will be fantasy, called “Magic in the Mail: Feuding Fae”. It will have 3 parcels instead of 8, and although it’ll have a Kickstarter Campaign the goal will be much smaller.

I’ll also be selling special boxes/folders of “Murder in the Mail: A Bloody Birthday” at all the conferences I attend this year.

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(An array of pretty containers for the story.)

Specifically, these:

Melbourne Supanova (April) in the Artist Alley stall “Aussie Spec Fic”
Nimmitabel Steampunk Fair (May)
Sydney Supanova (June) in the Artist Alley stall “Publisher Obscura”
GammaCon Canberra (August) in Artist Alley
Canberra Launch (probably as part of the Canberra Writers’ Festival) August
Conflux Canberra (September-October)
Goulburn Waterworks Steampunk and Victoriana Fair (October)

There will be limited quantities of the packaged version, so email me in advance if you’d like to reserve one.

You can of course also give me money pretty much whenever (at conferences or online) to get a copy posted to you over the normal 8 week period (or in a single parcel if you absolutely insist).

There will be one “lot” posted out in June-July, another in September-October, and then… more mail-outs sometime after that 🙂

“Murder in the Mail: A Bloody Birthday” will be officially launched in August 2018, and will be available to buy until September 2019.

“Magic in the Mail: Feuding Fae” won’t be finished until 2019, although if you specifically want to order THAT story then just make it clear when you email me (and/or email MagicintheMailStories@gmail.com). Keeping in mind it MIGHT be cheaper than $40. I’ll probably have a price in a couple of months. I already have some REALLY COOL STUFF AND ART AND THINGS.

The simplest way to get the story is to email me at MurderintheMailStories@gmail.com with your ADDRESS, EMAIL (in case things go wrong), and PAYMENT DETAILS (eg “I just deposited the full payment into your account/PayPal, under the name “Bob Flibbertigibbet”).

Make sure to label your payments with something unique to you (your name and/or the name of the recipient). Labelling things “Murder in the Mail” will NOT be helpful.

PayPal: MurderintheMailStories@gmail.com

Bank details:
Commonwealth Bank (Australia)
06 2692
3320 8197

And here’s a spot the difference game. If you’re very familiar with the Odyssey list, you’ll be able to tell which author was recruited at the last minute from these two pictures.

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Many many thanks go to Shauna O’Meara, the artist, for altering that pic more than once after it was finished. And to A Certain Writer for enthusiastically jumping on board when one of the other writers had to drop out.

Both will most definitely be involved in the next story!

(PS I don’t think anyone actually will solve this picture. There’s a LOT of stuff in it.)

Murderous Kickstarter!

The Kickstarter for the first Murder in the Mail story is now live. It’s packed with unique rewards. Most are available anywhere in the world.

Murder in the Mail tells stories through letters, objects, and artworks mailed to the reader over several weeks.

The first story is A Bloody Birthday.

Naomi, your cousin, is killed at her own birthday party. One of the guests is the killer, and you have asked them all to write to you and send artworks to help you figure out who could have done such a thing.

Every letter, object, and piece of (quality-printed A4 size) art holds at least one clue.

There is a forum for readers to talk to each other at murderinthemail.boards.net.

I am the curator as well as writing one of the characters. There are twelve writers/artists altogether.

Bloody Kickstarter

The “Murder in the Mail: A Bloody Birthday” Kickstarter campaign starts this Saturday (very much aligned with THE MONSTER APPRENTICE Book Launch & Pirate Ball, because I’m not one to waste an audience), and there are some EPIC rewards on offer.

One of the rewards will be the chance to have a custom cake made for the launch on August 25. A cake based on this picture (“Bloody Cake” by Shauna O’Meara):

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It’s a tribute to Shauna that I want so, so badly to eat that cake, even with the blood dripping all over it (I’d eat around the blood, okay??) and the fact that it’s black and white.

 

Murder for Fun and Profit

STOP PRESS: The Kickstarter is now LIVE until April 14 2018.

 

After tossing around ideas and a lot of, “Wouldn’t it be cool if….”, it’s really happening.

Murder in the Mail is a story told through letters, objects, and artworks physically posted to the reader over the course of eight weeks.

The reader is a character in the story, invited to guess the identity of the killer each week. The Murder in the Mail forums are a place where readers can compare clues and insights, helping (or hampering) one another. Everything, including the art, contains clues to be unravelled.

The first story in the series is A Bloody Birthday.

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(Like the logo? It’s by Publisher Obscura author Annabelle Lee.)

A group of art students gather at a birthday party where the guest of honour is murdered. One of them is the killer.

You ask the group of friends to write letters to you, talking openly about what happened, and sharing art works they’ve done in the period of time before, during, and after the party.

People say artists show their soul through their art. . . now it’s up to you to discover the darkness inside someone you trusted.

 

There are eight beautiful pieces of art included with this story, all made by Australian artists (almost all of whom I scouted out personally here in Canberra). Every character is written by a different published Odyssey Books author. The objects in the story are chosen to involve all the senses, and the art was chosen to be (a) Beautiful (b) Varied in style and medium (c) Packed full of clues.

For example, this picture has five clues in it.

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That beautifully intricate piece is by the artist Shauna O’Meara.

There will be a Kickstarter campaign beginning on Saturday 17 February and ending on the last day of May. If it goes well, there will be at least one more story in the series (and financial bonuses for all the contributors). During the Kickstarter period, there will be a range of unique items for people to purchase, such as premium versions of the story or custom-made art by the featured artists.

There will be a very special launch on 25 August, here in Canberra and possibly elsewhere in Australia as well.

If you want to know more, you can email MurderintheMailStories@gmail.com

If you want to buy one and can’t hold on to your $40 until the Kickstarter starts, there are three ways you can order your very own Murder in the Mail story:

You need to supply your name, email, and the physical address where the story should be posted. NB: The first mail-out will begin in June-July.

It is VERY important that you clearly label your payment with your name!

  1. If you have PayPal, send your money to MurderintheMailStories@gmail.com.
  2. If you don’t have PayPal, you can get it & pay us very easily by going here, entering $40, and clicking on the big blue “Next” button to privately & safely link your bank account to PayPal.
  3. Or just use the following details for a direct deposit:                                           Commonwealth Bank         062-692            3320 8197

 

Here is another one of the artworks that will be in the story:

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It’s by Adam Lee.

Eight weeks is a long time to worry which one of your friends is a killer (even when the friends are fictional), and there are also some Easter Eggs and clues that are quite obscure. So go ahead and lurk and/or join the forum here. There’s lots of space to talk about other art and other types of stories. If you are an Australian or New Zealand resident and an artist, please share your style and details there. I will be actively scouting the forum for future stories.

I’ll be going to various conferences this year, and the first cab off the rank is Canberra’s biggest gaming conference, CanCon, in C Pavilion near the vast Games Library.

Feel free to come and chat, buy my books (or Annabelle Lee’s books), playtest some of my interactive fiction, and perhaps order a copy of Murder in the Mail for yourself or someone who would kill for it.

Oh, and there’s a facebook page here where at least one of our early reviewers will be sharing her first impressions.

Here’s the trailer:

 

 

List of all my Interactive Fiction

I make most of my writing income from interactive fiction. (As soon as I say “writing income” out loud, my fellow authors want to know more.)

Most people who find me via my blog know me as a novelist, so I’ll pitch this entry as if you’re hearing about modern IF (interactive fiction) for the first time.

[If you’re looking for Murder in the Mail, click here or scroll down the the end of this entry for info.]

It’s a lot like those ‘Choose Your Own Adventure’ books from the 80s, which would give readers a choice every few pages. Some ‘Goosebumps’ stories also let readers steer the story. The main difference is that almost all modern IF is released as a digital app. Not only is it outrageously popular (everyone loves an app), but the digital format gives it an amazing potential for more subtle, personal choices such as gender, sexuality, and even the main character’s name.

Almost all of my interactive fiction is listed under my name on the Interactive Fiction Database. That’s a great place to find reviews and ratings.

If you’re attempting to read every steampunk tale I’ve written in a logical order, there’s a reading guide here. Everything steampunk in this list is underlined.

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Cover image provided by Michael Estrada, with permission.

After the Flag Fell is a nice gentle way to get into modern IF, mostly because it’s so old-school that you can literally print it out. It’s also short, and free. (I edited it a little after it won the Windhammer Contest, and tacked it onto the HEART OF BRASS novel.) You can read it online here. Be warned, though, that there are spoilers if you haven’t read the novel. It’s a fascinating tale based on the true history of the real-life Peter Lalor.

Escape From the Female Factory is even more user-friendly than “After the Flag Fell”, since it has no statistics or inventory at all. It is also a printable short story, since I wrote it especially to go with the SILVER AND STONE novel. I planned to convert it into Twine and enter it in the 2017 IF Comp, but I ran out of time. I may expand and digitalise it some day. There are spoilers if you haven’t read the novel. It’s a story that branches with every choice, and gives you many many many tragic endings—and two good ones. You play a suffragette in a women’s prison trying to stay alive, keep your friends alive, and gain your freedom.

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Scarlet Sails is a Hosted Game (hosted by Choice of Games, but not under their premier label) that can be read on your browser or virtually any device. It placed seventh in the IF Comp 2015, and that version is free to read on your browser here. I wrote a lot more before publishing it here (click through to see all the different formats). It is a pirate game filled with violence, drinking, mutineers, and monsters. You can choose to embrace or defy the pirate lifestyle in a variety of ways.

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Choices That Matter is a serial story app released by Tin Man Games. I came on board as co-writer on Arc 4 of “And The Sun Went Out” (with Alyce Potter and KG Tan; KG is also the project head and final line of editing), wrote “And Their Souls Were Eaten“, and I’m editing “And Their Heroes Were Lost” (written by Phill Berrie, who edited “Souls”), which will be completed in 2018. Google Play and iOS have different payment systems; on Google Play you can earn “choice tickets” by watching ads, and avoid payment altogether. But it takes a long time.

And the Sun Went Out” is a near-future scifi in which the sun vanished for three hours and then reappeared. Scientists around the world are getting murdered, and it’s your job to try and find out whether the sun is back for good… or not so much. You are also educating Moti, an AI character that looks like a smart watch (and if you have an apple watch, you can choose to have Moti ‘speak’ to you through the watch).

“And Their Souls Were Eaten” is my longest and most popular story. It’s steampunk fantasy set in 1837 Europe. You’ve spent years living a solitary life, avoiding both your costly magical destiny and the horrifyingly intelligent albino bear that is stalking your family and has already killed your sister. But your quiet life is over, and it’s up to you what you do next.

And Their Heroes Were Lost” is a scifi tale that I can’t say too much about. You wake up in what people call ‘Camp Amnesia”, unable to remember anything about yourself—even your own name. It soon becomes clear that there’s a reason you and the others are separated from the other prisoners.

Attack of the Clockwork Army is the first ChoiceScript story I ever wrote. I remain proud of the ‘fatal flaw’ innovation, and the epilogue. It’s steampunk fantasy set mainly in Australia. Your long-dead sister is alive and asking you to come to Australia, where tensions are running high between the British and the colonials. It soon becomes clear that you’re about to land right in the middle of the war for a nation… but who will you fight for?

Stuff and Nonsense was originally written as a live-action roleplaying game (similar to those ‘Murder Mystery Dinner’ board games). I converted it to Twine and added a bunch of pictures (and, be warned, some abrupt music at the end). It’s very silly, and is best enjoyed as a side trip away from the other steampunk tales. You’re part of a band of colonial rebels visiting an Australian Grand Exhibition, and Queen Victoria herself is set to visit.

Starship Adventures (here) and Lost in the Pages (here) are both games I wrote with other people. They’re both Hosted Games, so you can click through to read them on your browser or see the wide variety of app stores where they’re available.

“Starship Adventures” is a retro scifi space adventure complete with carnivorous plants, strategically-ripped uniforms, and (if you like) a floral unitard for you to do your heroics in.

“Lost in the Pages” is a book-portal story. You travel through a range of very different stories trying to rescue your eccentric Uncle Irwin from a malevolent force.

Home/Sick was edited and used in the collaborative game Lost in the Pages. I think there’s an early version of it via here, that was written in three hours for a contest.

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Enchanted (here, and free I think) is a story told entirely through SMSes (including a soundtrack I rather like, and many images). Warning: Time delays are part of the story! I’ve lost track of how people are actually able to play it. Kik messenger is best, facebook seemed clumsy to me, and there may be other places. If you figure it out, let me know.

If you play it, you need to pick one romantic interest and stick with it, or the story won’t make sense. You’re a young adult in a small town in which there are vampires, witches, and were-creatures. They all get alone fine… sorta. Along the way you’ll find out what kind of creature you are, who loves you, and some of the many dangers lurking in your peaceful magical backwater.

Counting Spoons (free here) is a game about a day in the life of a mentally & physically ill person. It needs an edit but I’m scared to re-read it because of the topic (thinking about depression makes me depressed, which is why it’s short). It was originally written for the Noted festival 2016.

 

And now for something completely different.

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Murder in the Mail is a murder mystery series told entirely through letters, objects, and art sent through the physical mail over the course of several weeks. The first story is A Bloody Birthday, which will have a Kickstarter Feb 17-end May 2018, and will be officially released on 25 August. The “pure” physical version will end 13 months after release, so get it while you can. The whole story costs just $40 including postage, and there’s more info here and a designated forum here.